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Kabal was recently revealed as a returning character for Mortal Kombat 11. Take a closer look at the newly announced character and how he's been updated for MK11.

Last week during NetherRealm Studios' latest Kombat Kast, the studio officially announced that longtime fan-favorite Kabal would be a playable character in the upcoming Mortal Kombat 11. 

Originally teased during Mortal Kombat 11's initial reveal event, Kabal was formally announced in a new gameplay teaser where he's seen taking on the likes of Sub-Zero, Sonya Blade, and a handful of other characters from the fighting game franchise. First introduced in 1995's Mortal Kombat 3, Kabal was revealed to be a member of Kano's Black Dragon organization. While Kabal has been featured throughout most of the Mortal Kombat games, he hasn’t been playable since 2011’s Mortal Kombat, and though we did see him in Mortal Kombat X, it was for a brief story sequence, and he was never included in the game as a playable character. Throughout the history of Mortal Kombat, Kabal has gone through many different character changes, and it seems as if he might once again be on the side of the “good guys” when Mortal Kombat 11’s story kicks off.

When players get a chance to check out Kabal in the game, they'll be pleasantly surprised by what he has in store. In the Kombat Kast footage of Kabal, it was also shown that the fighter has once again brought along his infamous hookswords, which act as dual blades that are great for carving up opponents. While the developers dug deeper into the mechanics behind Kabal, it was also revealed that he’ll be utilizing his buzzsaw projectiles, as well as the Nomad Dash (Raging Flash) stun move. For players familiar with the character, it’s interesting to note that there are now more ways to use the character, thanks to the loadout system coming to Mortal Kombat 11. 

While Kabal has been described by NetherRealm's Steve Brownback as a mid-range to long-range type of fighter, players won't have to worry much about perfecting his play style thanks to the aforementioned custom character system, which allows players to build various loadouts for a character in order to play with them in a multitude of styles. For example, players can tweak Kabal to play as he did in some of the initial Mortal Kombat titles, making him a beefier fighter that can deal out loads of damage. For those who prefer to stick with this more classic version of Kabal, Brownback has stated that Kabal will be easier to pick up and play with than he has been in previous games. 

So far, NetherRealm Studios has continued to consistently update fans with what characters can be expected to appear in the game, with Kabal also being joined by D'Vorah and Kano, additional Mortal Kombat staples. With almost two months to go until the game launches, fans should expect at least one or two more announcements, and be ready for any and all surprises.